Autopolis: Allowing User Influence in the Automatic Creation of Realistic Cities
نویسنده
چکیده
Given terrain information and user preferences such as desired city size, Autopolis generates commercial and industrial centers, and grows areas surrounding these centers. The program also creates streets and highways, and assigns a land-use for each parcel. Compared with previous methods, Autopolis generates cities with better realism, greater detail in layout, and more design variety.
منابع مشابه
Virtual City Maker And Virtual Navigator: A Modelling And Visualisation Solution For Mobile 3D Virtual Cities
This paper presents a complete procedural 3D modelling solution for mobile devices, called Virtual City Maker, based on scripting algorithms allowing for both the automatic and also semi-automatic creation of photorealistic quality virtual urban content. The input data used include the combination of aerial images, GIS data, 2D ground maps and terrestrial photographs grouped with a user-friendl...
متن کاملArda: a Framework for Procedural Video Game Content Generation
The current trend in computer game design is toward larger and richer virtual worlds, providing interesting and abundant game content for players to explore. The creation and continuous expansion of detailed virtual environments, however, is a time and resource-consuming task for game developers. Procedural content generation potentially solves this problem; textures, landscapes, and more recen...
متن کاملAutomatic Modelling, Generation And Visualisation Of Realistic 3D Virtual Cities For Mobile Navigation
This paper presents a comprehensive procedural 3D modelling solution called Virtual City Maker, which relies on scripting algorithms for automatic generation of photorealistic virtual urban content. This solution uses the combination of aerial images, terrestrial photographic input and 2D ground maps in conjunction with a user-friendly customized interface allowing for automatically and interac...
متن کاملRiver and Coastal Action in Automatic Terrain Generation
The erosive action of rivers and seas has immense influence on the appearance of the physical landscape. However, the creation of several important river and coastal features are not available in terrain creation software and systems. We have designed algorithms to easily create these features, namely (1) river meanders, (2) river deltas, (3) coastal cliffs, and (4) beaches. A terrain that does...
متن کاملAlgorithms for the Automatic Generation of Urban Streets and Buildings
We describe the algorithms we have developed to automatically generate street networks and building plots in the automatic procedural creation of a realistic city. Our system first sites the important regions of a city, such as the commercial center, historical center, and residential areas. Then, a network of freeway and main roads are built. Finally, a network of streets are built throughout ...
متن کامل